

When you drag a bitmap onto an object, 3ds Max creates a new standard material with the bitmap as the diffuse map and assigns the material to that object. You can also drag the thumbnails into the viewport background. You can manipulate bitmap, 3ds Max scene, and DWG thumbnails in this way.īitmap Drag and Drop: You can drag the thumbnails that represent bitmap files to any bitmap or map slot in the interface or onto any object in a viewport. If you hold down the Shift key, you perform a move. If you hold down the Ctrl key, you perform a copy regardless of the destination. If you drag beyond the current partition or device (to another drive, for example), you perform a copy.

As the default, when you drag to a folder within the same partition or device, you perform a move. Local Drag and Drop: You can drag thumbnails to the directory tree, and you can copy or move files from one directory to another. There are three basic methods of using drag in the Asset Browser : You can assign files represented by the thumbnail images by dragging the thumbnails over various parts of the Asset Browser or the 3ds Max user interface.
